![]() ![]() ![]() SABOW's weather during a mission can change, from bright to torrential rain, nights can be darker or lighter, plus it gets dark or light at the appropriate times. SABOW's more modern graphics are significantly better, with (for example) better tank crew animations and better hit effects (visual and audio). The pyhsics and damage models seem better in SABOW. Your AI driver in SABOW seems more human he may speed up, slow down or adjust his course to avoid obstacles as necessary. If you are knocked out in SF, it's game over. SABOW's AI is better and you have much more control over your platoon as well as the ability to jump to another playable tank. For example like Steel Beasts it implements the speed of sound so you don't hear everything instantaneously. SABOW hasn't but, it seems, is about to have more added as DLC, possibly with new maps and theatres. Steel Fury (modded) has a massive set of playable vehicles (most witout 3d interiors, but all with sight, hatch and exterior views). Despite the common developers, SABOW doesn't have a lot in common with Steel Fury, quite apart from the different time periods. ![]()
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